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DifficultyConfigurationGameplay2 min read
Configure server difficulty
Set the difficulty level and understand how it affects mob spawning, hunger, and damage.
Difficulty levels
| Level | Mobs | Hunger | Damage | Notes |
|---|---|---|---|---|
| Peaceful | No hostile mobs | No hunger drain | — | Regenerate health automatically |
| Easy | Mobs spawn | Slow hunger | Low damage | Hunger won't kill you |
| Normal | Mobs spawn | Normal hunger | Normal damage | Default setting |
| Hard | Mobs spawn more | Fast hunger | High damage | Hunger can kill, zombies break doors |
Change difficulty via console
Open the console at panel.baires.host and run:
terminal
difficulty peaceful
difficulty easy
difficulty normal
difficulty hardThe change applies immediately to all loaded chunks.
Change via server.properties
- Open
server.propertiesin the file manager - Set:
properties
difficulty=normal- Save and restart
Lock the difficulty
Prevent players or commands from changing the difficulty:
properties
# In server.properties
hardcore=falseOr lock via command:
terminal
difficulty hard
difficultylock trueWarning: Once locked, difficulty can only be changed by editing the level.dat file.
Hardcore mode
Hardcore is not a difficulty level but a separate mode:
properties
hardcore=true- Sets difficulty to Hard permanently
- Players are banned (or set to spectator) on death
- Cannot be changed in-game
Per-world difficulty (with plugins)
If you use Multiverse-Core, you can set different difficulties per world:
terminal
/mv modify set difficulty hard world_nameWas this guide helpful?